Hyper-casual game publishers or companies that are interested in gamification.
Blockchain, EdTech/Education, Gaming
Small Enterprise, Medium Enterprise, Large Enterprise
Customers who are well aware of games and are looking forward to play our games as we are coming up with an met averse game too soon.
Less than 18, 18 to 25, 26 to 34, 35 to 45
Lower Income, Lower-middle Income, Upper-middle Income, High Income
Fitmint is a move-to-earn app where users can earn rewards in the form of crypto or NFTs just by walking, running, or working out.
Merkle Network is a Web3.0 interoperability protocol that enables cross-chain transfers of blockchain assets and data between blockchains.
Root and Leaves
Root and Leaves help create innovative, differentiated products with a superb User Experience, fully accessible through devices.
Learnbay provides industry accredited and IBM partnered courses in Data Science, Machine Learning and Artificial Intelligence.