Origami Games was founded in 2020 and has since been growing to become an established hyper casual game publisher.

Basic Information

Origami Games started in 2020, with a team of 2 where we used to work at small shop with only one computer and have scaled to 20 employees with a full office to ourselves, we believe in solving problems using games (gamification) we also work in the hyper-casual game industry where we work with the biggest mobile gaming companies in the world to make the biggest hits.Our aim is to not only become the biggest in India but in the world, as you might know gaming is the next big thing and its already a booming business. See more

Legal Name

:

Origami Games

Headquarters

:

Thane, Maharashtra, India

Business Model

:

B2B 

Founding Date

:

2020

No. of Employees

:

11 to 20

Core Team

:
1.

Rahul Gidwani

Founder & CEO

Timeline
2020
true
Jul | Company Incorporation
I had incorporated the company nearly 2 years back now thinking that we could face many problems, which many companies fail at by building games for them and helping them solve those problems in a fun yet entertaining way.

Revenue Streams

Target Market

B2B

Hyper-casual game publishers or companies that are interested in gamification.

Client Segment

:

Blockchain, EdTech/Education, Gaming

Target Companies

:

Small Enterprise, Medium Enterprise, Large Enterprise

Target Geography

:

Global

B2C

Customers who are well aware of games and are looking forward to play our games as we are coming up with an met averse game too soon.

User Age

:

Less than 18, 18 to 25, 26 to 34, 35 to 45

User Income

:

Lower Income, Lower-middle Income, Upper-middle Income, High Income

Location

:

Global