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Origami Games was founded in 2020 and has since been growing to become an established hyper casual game publisher.
Basic Information
Origami Games started in 2020, with a team of 2 where we used to work at small shop with only one computer and have scaled to 20 employees with a full office to ourselves, we believe in solving problems using games (gamification) we also work in the hyper-casual game industry where we work with the biggest mobile gaming companies in the world to make the biggest hits.Our aim is to not only become the biggest in India but in the world, as you might know gaming is the next big thing and its already a booming business.
Legal Name
:
Origami Games
Headquarters
:
Thane, Maharashtra, India
Business Model
:
B2B  
Founding Date
:
2020
No. of Employees
:
11 to 20
Core Team
:
1.  
Rahul Gidwani
Founder & CEO
Timeline

2020

Company Incorporation

Jul | Company Incorporation

I had incorporated the company nearly 2 years back now thinking that we could face many problems, which many companies fail at by building games for them and helping them solve those problems in a fun yet entertaining way.

Revenue Stream
Target Market
B2B
Hyper-casual game publishers or companies that are interested in gamification.
Client Segment
:
Blockchain,  EdTech/Education,  Gaming  
Target Companies
:
Small Enterprise,  Medium Enterprise,  Large Enterprise  
Target Geography
:
Global  
B2C
Customers who are well aware of games and are looking forward to play our games as we are coming up with an met averse game too soon.
User Age
:
Less than 18,  18 to 25,  26 to 34,  35 to 45  
User Income
:
Lower Income,  Lower-middle Income,  Upper-middle Income,  High Income  
Location
:
Global