James Grieve is the CTO at Parallel Domain.
With over 20 years of experience in the video game and tech industries at companies such as Apple, Electronic Arts, and United Front Games, James brings an extensive knowledge of real-time graphics and engineering management to the world of autonomous vehicle simulation. He has lead teams building world-class, AAA games such as Need for Speed, Sleeping Dogs, and ModNation: Racers along with many others.