There has been a sharp rise in the app development industry. Due to this very reason, the number of jobs in the IT industry keeps on augmenting. But... what it takes to design an app, let’s find out!
According to recent studies, there are millions of applications worldwide and the number keeps on growing with each passing day. Not all the apps make it through the success benchmark and a lot of apps fail due to poor app design. Here we will be explaining the mistakes that you must avoid while designing your app.
Finding out the errors in the development phase is an easy task. We can just allow users to test the applications and according to the results, errors can be corrected. However, if we ignore the errors in the testing phase, then it becomes really difficult to test the application.
There is always a trail left behind…
With this entire app development process on the rise, even the most experienced developers will leave an error. No matter how good they are, they will always leave an error behind. This error will negatively impact the brand image. The worst part is that the error may be so minute that we may not be able to detect it. But it will seriously impact the app performance.
We have made a list of the most commonly occurring errors in the designing of the app. This will assist the designers and developers to do designing and development respectively very efficiently. This list goes on as follows:
Ignoring the flow of application
It is essential that the application must have a proper workflow and it must be convenient for the users to use. It will be a huge mistake if you don’t think about the flow of the app before designing. It may make the users confused about how to reach a certain feature of the app. It may also happen that something comes up after the beginning of designing which you ignored due to which you will have to undo previous work. So it is important to keep in mind about the proper flow of the app.
Designing the app for all the platforms at the same time
Both Android and iOS are completely different from each other. Investing money in both the apps together is not a good idea because if your app fails, then you will have to suffer losses on both platforms. However, if you prefer to design your app only for one specific platform, then you can get a brief overview to see the reviews of all the people. So even if you design fails, you can improve the design on another platform. This will save a lot of money
Expecting users to use the services without offering anything
This is foolish and one of the biggest mistake that app designers make. If you don’t provide anything then asking for registration from the users is not a preferred step as the users will not waste their time to register. However, if you are providing something, then you would have to show the consumer what you are providing before asking them to subscribe. You can do this be providing screenshots and description on the app store page.
Ignoring the importance of onboarding
Onboarding is the first step when users use the app after downloading. The first impression is everything. If you are not able to produce a good impression for your app, then no one is going to use it. Explain the whole process of how to use the app to the users. Make proper slides or animation explaining each and every detail.
A great design is very necessary for attracting the user. If you don’t have a great layout design of the app, then you will have difficulties in bringing more downloads of your app. So make sure that your app has a great design.
Too many features
Make sure that your app does not incorporate too many features as it will make the user confused about the different features of the app. Start with the basic design and then gradually add the features which will compel the users to use the app.
Having different design layouts
Too many layouts of design in the same app can confuse the user. It feels as if the app design is not standard and makes it very ordinary which will give a bad image of the app
Doing beta testing by yourself
As the alpha testing is done by the developers and designers themselves, the beat testing must be done by someone who has no knowledge of the app. This is because we have to get both perspective of the app, those who use the app and those who don’t use the app.
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